Profile
Full Name: Ra
Age: Suspected to be in his 40s
Height: 5' 8"
Weight: 142 lbs.
Birthdate: March 3
Blood type: AB
Hair Color: Dark Teal
Eye Color: Cyan
Laterality: Left
Orientation: Hetero
Weapon: Sacred Tome & Scythe
Weapon Name: Zetta & Nazanir
Character Relations
Girlfriend/Lady Raia Drake
Personality
Calm and collective yet a bit of a showoff with his magic.
Profile
Full Name: Ra
Age: Suspected to be in his 40s
Height: 5' 8"
Weight: 142 lbs.
Birthdate: March 3
Blood type: AB
Hair Color: Dark Teal
Eye Color: Cyan
Laterality: Left
Orientation: Hetero
Weapon: Sacred Tome & Scythe
Weapon Name: Zetta & Nazanir
Character Relations
Girlfriend/Lady Raia Drake
Personality
Calm and collective yet a bit of a showoff with his magic.
Author Notes
Made as a neutral mercenary with no strong ties to either Janetsa or Rafflesia's side. In early conception he had a cloak, but later on the cloak was removed.
Soulcaibur III
- Mercenary Mage
- His original design in which he was able to wear a cape with his clothes without worrying about confliction issues like later games. In original planning I couldn't decide who would get Cloak or Dark Knight Cape between him and Alphonse. I had them battle in Battle Theater to decide, the loser would get Dark Knight Cape.
Soulcalibur IV
- Mercenary Mage
- Better than what came from the BD version, this is closer to his SC3 look compared to what BD did.
Soulcalibur BD
- Mercenary Mage
- Dumbed down version of his SC3 design due to no bag around his pants and lack of a cloak which was taken out in later iterations.
Soulcalibur V
- Mercenary Mage
- Closer to his SC4 design with added tweaks to make it his own design.
Warriors Series
- Dynasty Warriors 7 ~ Mercenary Mage
- Attempted to give him a slightly armored look compared to his usual Robed look. I was originally going to give him Dagger-axe, but due to it being feminine (and the fact that he's more of a grappler with his scythe) I gave him Great Axe.
- Samurai Warriors 4 ~ Mercenary Mage
- As with most Dark Time characters his concept is based on an alpha design before his true design (which the Soulcalibur games have come close to). In original planning Ra was meant to wear more armor with a robe before he was given a cloak, which was later removed to not conflict with his speed.
Author Notes
Made as a neutral mercenary with no strong ties to either Janetsa or Rafflesia's side. In early conception he had a cloak, but later on the cloak was removed.
Soulcaibur III
- Mercenary Mage
- His original design in which he was able to wear a cape with his clothes without worrying about confliction issues like later games. In original planning I couldn't decide who would get Cloak or Dark Knight Cape between him and Alphonse. I had them battle in Battle Theater to decide, the loser would get Dark Knight Cape.
Soulcalibur IV
- Mercenary Mage
- Better than what came from the BD version, this is closer to his SC3 look compared to what BD did.
Soulcalibur BD
- Mercenary Mage
- Dumbed down version of his SC3 design due to no bag around his pants and lack of a cloak which was taken out in later iterations.
Soulcalibur V
- Mercenary Mage
- Closer to his SC4 design with added tweaks to make it his own design.
Warriors Series
- Dynasty Warriors 7 ~ Mercenary Mage
- Attempted to give him a slightly armored look compared to his usual Robed look. I was originally going to give him Dagger-axe, but due to it being feminine (and the fact that he's more of a grappler with his scythe) I gave him Great Axe.
- Samurai Warriors 4 ~ Mercenary Mage
- As with most Dark Time characters his concept is based on an alpha design before his true design (which the Soulcalibur games have come close to). In original planning Ra was meant to wear more armor with a robe before he was given a cloak, which was later removed to not conflict with his speed.